FiddleTilDeath (11:32:43 PM): To participate, your mind must be in a completely different dimension from reality. The game must be designed to be absolutely spontaneous in every respect possible. It is a conversation with words and notes and rhythms. Thinking is not an option. The train of thought must come instantly out or it must be silent.
Silence is an option. There is nothing that isn't possible. There is no key or tonal center. There is no time signature. Musicians must be 100% in tune with each other as far as listening and responding to anything. Hocketing (repeating a musical idea as an invitation to a counterpoint, harmony, copying, responding in any way shape or form) is a concept to be used to its fullest extent.
FiddleTilDeath (11:32:58 PM): Gibberish is more than welcome. Words do not have to make sense. Sentences do not have to be related. Interesting combinations of words that normally do not go together should be encouraged as is free association of words. The specific meanings of words and phrases are not important.
What is important is that the emerging WHATEVER can only happen at that place and time with those people. The preceding are the ideals under which the most free improvisational game can arise.
FiddleTilDeath (11:33:32 PM): The ultimate goal is to involve an audience as much as the musicians as to freely defining spontaneously what is to happen. The art will be creating a transparent system that brings an audience into this alternate dimension as simply and creatively as possible and to exist as a combination of music, poetry, nonsense OR sense, conversations, and spontaneous improvisation.